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June 25, 2019, 10:39:07 PM *
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Golden Sun

The Lost Age

Golden Sun DS

Staff Members
Atrius
Programmer Extraordinaire
Web Host
Founder of Golden Sun Hacking Community, and programmer of the Golden Sun The Lost Age Editor.

With the help of Charon he keeps the site running smoothly by handling the majority of the coding, and back-end work on the forums & website.  His main job however is the development of the GS TLA Editor.  Being the only person involved in it's creation he handles every aspect of the program's development from dissecting GS's data formats for research, UI design, programming, and anything else you could imagine.

Although he's been programming in various languages since around the age of 10 Golden Sun was his first attempt at any form of ROM hacking.  His other hobbies include drawing & 3D modeling.  He is currently stationed at Eielson Air Force Base, Alaska as a Technical Applications Specialist in the United States Air Force.
Kain
The Dragoomba
Administrator
The self titled Overlord of Comedy and resident dragoon, prefers to just be called Kain.  Favorite Paper Mario partner is usually the Goomba and has combined the two to make a Dragoomba for a fan RP at one point.  Outside of that, Kain can usually be found reading or playing some other game which might mean it'll take a bit to get his attention.
Salanewt
His Sexiness
Mercury Clan
If you want to learn more about me, you have to get to know me through the forums! Or meet me at the Day Care... ;)

Cbox
Today at 02:51:42 PM
ryancaesar12345: jupiter revive animation any?
Yesterday at 08:05:17 AM
Fox: Such a patch would mean you need to be careful with item drops, coins, exp, etc. Because those things would then no longer be an infinite supply.  Whether or not one uses it depends on what they want to do with it.
Yesterday at 07:55:01 AM
Fox: (High enough being based on the area you are in.)
Yesterday at 07:54:02 AM
Fox: I had a thought today. What if I look into making a simple patch just for lulz.  One that works the same way as using Avoid, but it lasts from start to finish, and can't be disabled.  Avoid only works if your levels are high enough, though... so thought is to keep that as is.
Yesterday at 01:55:17 AM
ryancaesar12345: hi guys i have new update in Golden Sun 2 Lost Age Revise Mod.ips try this. :)
Yesterday at 01:54:16 AM
ryancaesar12345: where's that link?
Yesterday at 01:53:56 AM
ryancaesar12345: i have no account in discord.*
June 23, 2019, 08:44:52 PM
Salanewt: Although in the case of Wish, you could probably just use Breeze instead.
June 23, 2019, 08:44:36 PM
Salanewt: Yeah, it's a messaging program sort of like Skype. I find that it's much easy to walk people through some of the basics of assembly, since that's what you'll need for most animation hacks.
June 23, 2019, 09:39:10 AM
ryancaesar12345: discord? im not good in asm or assembly.
June 22, 2019, 09:37:26 AM
MaxiPower: gpnna update my thread on progress of my character art if anyones interested. :P
June 21, 2019, 07:51:44 PM
Salanewt: Hey there! Animation editing can be tricky, but I can share some notes with you if you pop in on our Discord. Are you good with assembly?
June 21, 2019, 02:59:40 PM
ryancaesar12345: and how to change a death curse turn in hex editor?
June 21, 2019, 02:50:00 PM
ryancaesar12345: and how to make animation but changing palette only like wish blue i want to change violet. for AOE healing and earth element.
June 21, 2019, 02:47:44 PM
ryancaesar12345: im done already thanks man i change the icon in that tutorial and all i need is animation most of elemental like healing like wish but wind element. how to import animation in TLA editor in *game crashes* index
June 21, 2019, 12:01:35 PM
Fox: Oh that. You are talking about Caledor's tutorial?
June 21, 2019, 11:49:55 AM
Fox: So in little endian... 08FA0000 (32-bit) is the same as 00 00 FA 08 (8-bits) (Since GBA is little endian) ;;; but if this were big-endian, it would have been 08 FA 00 00 (8-bits)     
June 21, 2019, 11:42:17 AM
Fox: "in the ROM file" = I mean when using any other hex editor to look in the file... ROM section in VBA is 08000000-09FFFFFF, but ROM files are different sizes, so GS1 stops a quarter the way (08800000 / 8MB), and GS2 stops half way. (09000000 / 16MB)
June 21, 2019, 11:39:55 AM
Fox: I am not sure I understand what you are trying to do? ... But all little endian is is just reverse byte. (of the bytes in a data type).... So like... 8-bit is the same regardless of big or little endian. 16-bit is like 0102=big endian 0201=little endian .... 32-bit is like 01020304=big endian ; 04030201=little endian.  (I use 01-04 numbers to represent how the bytes are ordered by address.) ; 00FA0000 in the ROM file is 08FA0000 in VBA's memory viewer/and that's how it works when the game reads
June 21, 2019, 05:20:47 AM
ryancaesar12345: i sa that in icon compressor 00FA0000 -> in 00FA0008 hmm?

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